Browsing Tag
cpp
43 posts
My first blog :)
Dealing with OpenGL context and multiple threads Madhav Goyal ・ May 18 #cpp #gamedev #graphicsprogramming
CLion agora é gratuito!
O CLion é um IDE C e C++ para macOS, Windows e GNU/LInux integrado ao sistema de compilação…
Breaking down bugs in TDengine to master refactoring, part 3: price of laziness
Get ready for code smells, classic errors, and typos when checking the TDengine project using PVS-Studio. Developers could’ve…
Supercharge Your Flutter Apps: Seamlessly Integrate C++ with Dart using DLLs
Unlock the full potential of your Flutter applications by integrating powerful C++ functionalities. This guide will walk you…
Using Trigonometry to create a circle with C++ and OpenGL | Android Game dev
Table of contents Show me the code The Math My app on the Google play store The app…
Introducing Tensor++
[link]https://github.com/SuvrayanBandyopadhyay/TensorPlusPlus Hey guys, Nowadays, everyone seems to be talking about Artificial Intelligence, especially with the rise of transformers…
First Steps in C++: An Introductory Capstone Project
In this article, I want to share the capstone project from my Introduction to Computer Science course in…
lswap (clipboard-translator)
lswap This is a command line tool for fast translating language to language by copying and pasting data…
10 Livros de C++ que vale à pena você ler
Livros dignos de leitura e para ter na prateleira da sua coleção Dia desse eu postei no Twitter…
C++ 指向類別成員的指位器的實作細節
C++ 可以定義指向成員函式的指位器, 不過因為成員函式可能是虛擬函式, 如何能夠透過指向成員函式的指位器達到呼叫正確的成員函式呢?本來就來簡單探究。(本文均以 g++ 為例, 並且只探討單純的單一繼承)。 指向非虛擬函式的指位器 首先來看個簡單的範例, 建立指向非虛擬函式的指位器: #include using namespace std; class A { public:…