React isn’t the problem. How we teach it is.

Ask a junior developer to explain what happens after a submit button is clicked. Most can’t give a clear answer. For those who can, you’ll probably hear something like:

“An API call is made to the back-end server and a response is returned.”

Fair enough.

But probe a little further. Ask how the browser packages that request. Ask what HTTP method is being used. Ask where authentication comes into play. Ask how the server processes the request before the data ends up in a database.

That’s usually where the silence begins.

This isn’t because junior developers are lazy or incapable. We are not producing bad developers. We are producing developers with missing context.

Somewhere along the way, we’ve started teaching abstractions before foundations.

Many boot-camps and online tutorials optimize for outcomes. The promise is simple: build a portfolio, get job-ready, land your first role. React fits perfectly into that narrative because the results are immediate. You can build something impressive very quickly.

The problem is that many learners are introduced to frameworks before they understand the systems those frameworks abstract away.

They learn React before HTTP.

Components before servers.

State management before databases.

Authentication libraries before authentication itself.

And while there’s nothing inherently wrong with React, teaching it too early often creates developers who know what to do, but not necessarily why they’re doing it.

The consequences usually show up later.

Many developers fall into what is commonly called “tutorial hell”, following along with project videos, copying code line by line, and feeling productive until it’s time to build something independently. Suddenly, the confidence disappears because understanding was mistaken for familiarity.

The same concern exists with AI-assisted development.

To be clear, I’m not against AI. I use it regularly. Tools like ChatGPT, Claude, and Codex can significantly improve productivity. The issue arises when they replace thinking instead of supporting it.

Debugging used to force developers into uncomfortable situations. You had to read documentation, search for solutions, experiment, fail repeatedly, and eventually understand the root cause of a problem. That struggle wasn’t wasted effort; it was training.

If every obstacle is immediately outsourced to an AI assistant, we risk skipping the very experiences that develop engineering judgment.

This is especially concerning because software development isn’t just about producing working code. As developers grow, they are expected to make decisions, evaluate trade-offs, anticipate failure points, and understand the implications of the systems they build.

That level of competence isn’t developed through prompting alone.

If I were designing a web development curriculum, this is the order I’d teach things:

  • HTML/CSS
  • JavaScript fundamentals
  • Browser fundamentals
  • HTTP and APIs
  • Basic back-end concepts
  • Databases
  • Authentication and authorization
  • Then React

By the time students reach React, they wouldn’t just know how to use useEffect; they would understand why data fetching exists in the first place. They wouldn’t just know how to submit forms; they would understand what happens after the submit button is clicked.

React isn’t the problem.

AI isn’t the problem.

The problem is that we’re moving people through the foundations too quickly and expecting the gaps to fill themselves over time.

Sometimes they do.

Often, they don’t.

So I’ll end with this question:

Are we gatekeeping, or are we teaching the next generation of developers to build without truly understanding what they’re building?

Total
0
Shares
Leave a Reply

Your email address will not be published. Required fields are marked *

Previous Post

I scraped Chrome Web Store reviews to find abandoned extensions that still have 100k+ users

Next Post

How Quality Leaders Can Adapt to Change and Drive Business Success

Related Posts
irremote-程式庫搭配-adafruit-neopoxel-程式庫的問題

IRRemote 程式庫搭配 Adafruit_NeoPoxel 程式庫的問題

IRremote 是大家使用紅外線遙控實驗最常用的程式庫,由於接收紅外線遙控器訊號與時間極度相關,如果你的程式中有耗時較久的動作,就可能會影響到紅外線訊號接收的正確性。舉例來說,像是大家愛用的 WS2812B 燈串,串接越多顆燈,傳輸所有燈顏色的資料所耗的時間就越久,以底下這個採用 Adafruit_NeoPixel 程式庫顯示呼吸燈效果的程式為例: #include #include #include #define DECODE_NEC Adafruit_NeoPixel leds=Adafruit_NeoPixel(16, 7); void setup() { Serial.begin(115200);…
Read More