Browsing Tag
gamedev
37 posts
The Game Theorists: 🔴What WAS the True Secret of the Mimic? | Ft. @Dawko @FuhNaff @RyeToast @HyperDroid @IDsFantasy
What WAS the True Secret of the Mimic? Game Theory’s Tom teams up with FNAF experts Dawko, FuhNaff,…
IGN: Why BioShock 4 Still Isn’t Ready – Unlocked Clips
Why BioShock 4 Still Isn’t Ready 2K’s next BioShock keeps tripping over its own ambition, with a fresh…
Project Pact: Expedition Deep-Dive
About me: Hey folks, I’m Dan Dahl – Senior Producer at Digital Extremes by trade, and hobbyist game…
☁️🧠🕹️AWS Cloud Quest: Practitioner Mode (Retro Edition)🤖
This is a submission for the Build Games Challenge: Build Classics with Amazon Q Developer CLI Chosen Game…
🎮 From Prompt to Play: My Game Made with Amazon Q CLI
Recently, I saw an announcement right here on dev.to about the Build Games with Amazon Q CLI challenge…
The 12 Best Entity Component Systems for C++
Build your games with more scalability, organization, performance, and flexibility. The Entity Component System (ECS) pattern is widely…
Introducing Jawbone Sockets
Hi! Sorry I’m so wildly inconsistent about blogging. I’ve just been hard at work on a lot of…
My first blog :)
Dealing with OpenGL context and multiple threads Madhav Goyal ・ May 18 #cpp #gamedev #graphicsprogramming
How Games Maintain Consistent Speed Across Different Devices
Our game wants to rotate something at 3 radians/second on every device. Let’s see how this works at…
Cowboy Casino Major Update
My first commercial game, Cowboy Casino, is now available in multiple languages. I’ve also reworked the menus and…