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Software Engineering & Development Frameworks
This hub covers practical engineering frameworks, development processes, and system design approaches used to build scalable and reliable systems.
You’ll find how-to guides, architectural breakdowns, and real-world insights focused on backend systems, cloud software, and modern developer tooling.
This content is designed for engineers, technical leads, and teams working on production-scale applications.
Key Engineering Guides
My K8s Cheatsheet
In this cheatsheet I summed up the most used commands. In doubt you can always consult kubectl --help…
How to Create a Money-Lending App
Nowadays, money stuff is mostly happening online, and one popular thing in this area is using apps to…
Public Chain Development in 2023
2023 was a year marked by both resilience and innovation unfolding. We witnessed Bitcoin’s commanding resurgence, Ethereum’s steady…
Build a Streamlit app with LangChain and Amazon Bedrock
Use ElastiCache Serverless Redis for chat history, deploy to EKS and manage permissions with EKS Pod Identity It’s…
Elevando a Qualidade: Guia Prático de Testes em Cypress para Componentes e E2E em Aplicações React
Os testes desempenham um papel fundamental no desenvolvimento de aplicações, garantindo a estabilidade, confiabilidade e qualidade do código.…
How to add text similarity to your Android applications easily using MediaPipe and Kotlin
Machine learning is everywhere when using a mobile app: recommending people or products, detecting people or tags in…
Why I Built a Vscode Extension
A couple of times, we spend time tweaking VScode themes. It could be fun but sometimes tiring and…
Sloan’s Inbox: How do improve focus?
Howdy folks! Sloan, DEV Moderator and mascot, coming back at ya with another question submitted by a DEV…
Demystifying advanced asynchronous patterns: Generators, Iterators, and RxJS
Demystifying advanced asynchronous patterns: Going beyond Promise.all and async/await and exploring cutting-edge techniques like generators, async iterators, and…
ArrayBuffer and TypedArray
So I tried WebGL and… Jokes aside, I love it but it has a big learning curve and…